Core game overview

The core game revolves around fast-paced automated battles with one of your heroes against an enemy hero. Fighting is done with one hero (2 heroes in 2vs2 playing mode) on both sides attacking each other automatically with, 1) Chosen skills and 2) Automated attack sequences.

Before the fight starts, a player chooses

1) The skills heroes will be using. 2) The order in which the skills will be triggered. The player has 10 energy points and each skill uses a predetermined amount of energy (e.g. Fireball uses 4 energy) This energy cap makes the skill-choosing a tactical phase and allows players to create combinations with skills, their heroes' equipment, and the weaknesses of the opponent. Creating a perfect hero build & team to match the weaknesses of your opponents (in your bracket) is the main idea & focus of the gameplay and keeps the game "ever-changing." The fight continues until the other team is killed (the heroes' HP drops to 0).

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